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Greg Burri, 11/27/2008 03:47 PM

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h1. Home
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* [[Study of bittorent protocol]]
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* [[Study of UPNP]]
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* [[Study of Thrift]]
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* [[Study of Protocol Buffer]]
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* [[Protocols]]
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h2. Brainstorming
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* Core and GUI are independent. They communicate over TCP socket.
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** It is possible to launch the core without the GUI. The core does not depend of any kind of graphic library.
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** If the GUI crashes then the core remains.
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* Designed for LAN usage (full trusted peers and very high speed transfers).
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* Efficient (very low CPU usage).
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* Distributed download (multi peer downloading and no central server).
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** Quicker peer first. The speed of a peer is an average over a period of time say 5 min. The speed of an unknown peer is maximum thus it will be take first. If a downloading is too slow (like three time slower than the best known peer) then it can switch to a quicker free peer.
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** Rarest parts first.
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** A part can be resumed from any peer which own a complete copy.
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** A file from a user is identified by its name and its folder.
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** Fixed part size (2^24 B = 16 MB) hashed with SHA-1. Used to control the integrity of parts and to identify each part. If the SHA-1 of a part does not match the given SHA-1 then it will be re-downloaded entirely.
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** The number of concurrent download is around 3 parts and the number of concurrent upload is unlimited.
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** Recursive folder downloading, in this case the path is recreated in the downloading peer.
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* There is a general chat.
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* Multicast UDP for services discovering (maybe UPNP). Each peer announces periodically he is alive with a multicast message.
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* MDI GUI with GTK2HS.
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** A panel to view the current peers and their amount of sharing.
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** A window to view the current downloads (leechage) and one for the current uploads (seedage).
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** A window for the chat.
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** A window for searching.
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** Some windows for each file browsing.
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** A modal window for the settings.
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*** The shared folders.
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*** The incoming folders (take the first if enough available space disk otherwise the second and so one..).
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*** Bandwidth and CPU limitation with a single option (checkbox).
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**** Maybe automatically detect a running game and set this flag.
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* Using of "Thrift":http://incubator.apache.org/thrift/ for definition of the protocol between two peers and between the Core and the Gui.
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* File list with name+size.
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* Non blocking search.
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* Using of systray (optional).
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* Free space management.
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* Graphics of the transfer rate over time.
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* Parse meta data like ID3tag when searching.